Rapid Sims & Games Creation

Serious Games on Mobile – Military case studies

What an eighteen months it has been for mobile learning. For our customers in the Defence sector, their concerns used to focus upon LMS and browser delivery of immersive training and serious games (still do!). That, and flexibility and speed of development. The appearance of the iPhone and more critically, the iPad has changed this again. Now, I’d say 70% of our immersive training development work requires delivery on web and mobile platforms, and around 10% of projects are now mobile as only, or primary delivery method.

This is set to increase significantly over the next eighteen months. in the UK MOD, the Niteworks organisation is corralling interested parties, identifying requirements and knowledge sharing that is being delivered as the MOD Handheld Devices strategy. My recent dealings with DOD, Dutch, Canadian and NATO forces indicates that mobile is almost ready to move from the phase of ‘excited experimentation’ to hard headed delivery with clear mobile requirements and measured outcomes. Given the speed of movement so far, how long until this is mainstream and business as usual. From what I am seeing, this cycle will be shorter than others.

Here is a presentation I gave to UK MOD describing some lessons from current case studies:

View more PowerPoint from Caspianchris
NOTES for the slides:
  1. Simulation at the point of need
  2. Low cost device• High usability• Portable• Always on• Increasing power Simulation at the point of need
  3. Easy, let’s get started then – but there are obstacles.
  4. Rapid Development• Flexibility• No Programming• Reusability• Publish anywhere• Open Platform Enabling Simulation at the Point of Need
  5. VBSWorlds Authoring platform for developing Immersive Training Made for Designers – No Programming Required Rapid Development – Create interactive content via drag and drop interface Flexible – Visual storyboarding to create / edit complex scenarios Reusability – Import VBS2 terrains, objects, characters, animations, PLUS any other 3D libraries & Flash, movies & 2DDistribute just like eLearning – Internet (Java), SCORM, Mobile: iDevices & Android
  6. Content Develop Training Publish VBS2 integration
  7. Drag and Drop Visual Storyboarding Scripting Partner 3rd Party 3rd Party 3rd Party Rapid Development
  8. Technical Training• Maintenance Training• Cultural Awareness• Tactics Techniques & Procedures• Familiarization• Lessons Learned Scenarios• Mission Preparation• Problem Solving Scenarios Use Cases
  9. Case Studies
  10. Induction• Familiarisation• Evacuation• Procedures UK Navy
  11. Lessons learned• speed of update• Simulation required• Location dependent• Mobile learners US Army
  12. Mobile learners• Boarding scenarios• Rapid update• Flexible Nato – Borders Ahoy!
  13. Pre-course and postcourse training•Incident response &evacuation• web and mobile US Army
  14. Assembly line• Maintenance• Training at point ofneedCar manufacturer
  15. Level 2 AppsLevel 1 Apps • Device functionality• Replicate Sims •• Cross platform GPS, gyroscope, cam• Time and location era, compass, multibenefit touch, proximity Current State
  16. Simulation at the point of need