Tag Archives: Thinking Worlds

LearnTrends Award for Thinking Worlds

The awards are coming thick and fast right now for Thinking Worlds. I received notification from Jay Cross that Thinking Worlds had received an award for most innovative learning product at LearnTrends2009. We are particularly pleased with this award as … Continue reading

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eLearning Age Thinking Worlds double win

The Caspian team were on good form down in London at the eLearning Age 2009 awards. A great night was had by all and we managed to pick up two awards. Caspian Learning were double winners, taking home the gold … Continue reading

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Health and Safety according to Jack Bauer

We’ve arrived in beautiful San Jose California ready for DevLearn 2009. The place is a buzz already with twittering, blooging and social networking and even…. people talking face to face (shock). I’m still on the wrong time zone which is … Continue reading

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UK Navy Serious Game

Does what it says on the tin: Maritime Warfare School: Weapons Engineering Round Immersive Learning Simulation Develop an immersive learning simulation that exposes learners to a type 23 frigate and some of the core daily tasks that new and recent … Continue reading

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Getting the answer wrong is a great way to learn

More research on errors and how, when supported in the activity, learning performance can be enhanced. At Caspian we think that Safe Failure is a key element of the learning design process for sims and serious games. For years, many … Continue reading

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Serious Games – one size does not fit all

We have given this presentation a few times this year at different conferences. Most recently, Graeme Duncan presented this at ModSim 2009. There have been a number of requests so I have uploaded this to slideshare where it can be … Continue reading

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More on Sound in Serious Games

Following on from our discussions about sound in Serious Games and how it affects mood and learning, here is a very interesting TED talk on the subject. Julian Treasure: The 4 ways sound affects us:

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Create 3D Serious Games – easily!

Want to build 3D Serious Games and Simulations? You cannot code, don’t have alot of budget and need to hit a tight deadline. Checkout Thinking Worlds, an authoring tool that enables designers to create award winning interactive 3D simulations and … Continue reading

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Learner Generated Learning – SpaceAge

I have always been interested in the model of learning where learners become teachers. In this process, the goal of the learner(s) is to design learning materials that are used by their peers to learn. I have seen this process … Continue reading

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Why Does Music Make Us Feel? Sound and music in Serious Games

A great article in Scientific American got me thinking about the use of sound and music in Serious Games and Immersive Sims.  The article describes new research that demonstrates the power of music to alter our emotional perceptions of other … Continue reading

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