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		<title>Next generation teaching &#8211; students building science games for learning</title>
		<link>http://www.thinkingworlds.com/blog/?p=726</link>
		<comments>http://www.thinkingworlds.com/blog/?p=726#comments</comments>
		<pubDate>Thu, 02 Jun 2011 11:20:51 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Rapid Sims]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=726</guid>
		<description><![CDATA[Some examples of the gameplay built by Dr Carl Pennypacker and his classes of K12 girls.]]></description>
			<content:encoded><![CDATA[<p>Some examples of the gameplay built by Dr <a href="http://www.nsf.gov/news/special_reports/science_nation/universequest.jsp">Carl Pennypacker </a>and his classes of K12 girls.</p>
<p><a href="http://www.thinkingworlds.com/blog/wp-content/uploads/2011/06/Einstein.jpg"><img class="aligncenter size-medium wp-image-727" title="Einstein" src="http://www.thinkingworlds.com/blog/wp-content/uploads/2011/06/Einstein.jpg" alt="" width="300" height="224" /></a></p>
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		<title>Using virtual reality to recover from a cerebro-vascular accident</title>
		<link>http://www.thinkingworlds.com/blog/?p=715</link>
		<comments>http://www.thinkingworlds.com/blog/?p=715#comments</comments>
		<pubDate>Sat, 21 May 2011 10:16:16 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology News]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=715</guid>
		<description><![CDATA[Innovative use of human to 3D avatar relationship to improve medical outcomes.]]></description>
			<content:encoded><![CDATA[<p>Innovative use of human to 3D avatar relationship to improve medical outcomes. <iframe width="653" height="410" src="http://www.youtube.com/embed/5wM0f1VZOIc" frameborder="0" allowfullscreen></iframe></p>
]]></content:encoded>
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		<title>Computer games can take lessons to next level</title>
		<link>http://www.thinkingworlds.com/blog/?p=711</link>
		<comments>http://www.thinkingworlds.com/blog/?p=711#comments</comments>
		<pubDate>Mon, 25 Apr 2011 15:11:57 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Rapid Sims]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=711</guid>
		<description><![CDATA[Hats off to Thinking Worlds experts Learnit3d. Great write up of their work in the Time Educational Supplement: Teachers might view the Xbox and online roleplay games as distractions from study, but new research suggests that a focus on games design could be just what pupils need In just two years, the UK’s video games [...]]]></description>
			<content:encoded><![CDATA[<p>Hats off to Thinking Worlds experts <a href="http://www.learnit3d.com">Learnit3d</a>. Great write up of their work in the Time Educational Supplement:</p>
<p>Teachers might view the Xbox and online roleplay games as distractions from study, but new research suggests that a focus on games design could be just what pupils need</p>
<p>In just two years, the UK’s video games industry has dropped from third to sixth place in the global development rankings. And although the visual effects industry is still enjoying rapid growth, it is being forced to source talent from overseas because of skills shortages at home.</p>
<p>The fault lies in the shortcomings of an education system that does not understand the hi-tech industries’ needs, say the authors of Next Gen, a Government-commissioned report published in February.</p>
<p>Ian Livingstone and Alex Hope, key players in the computer games and film industry, say their report is “about re-directing existing resources to have the right mix of subjects to prepare our children for a digital world and its creative and commercial opportunities”.</p>
<p>Ian Livingstone co-founded Games Workshop, launched Dragons &amp; Dungeons in Europe, and is a creative director of Eidos, which helped secure franchises in Europe for games Tomb Raider and Hitman. He is also chair of Skillset’s Games Skills Council.</p>
<p><a title="Computer games can take lessons" href="http://bit.ly/e5aTDD">Read More Here</a></p>
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		<slash:comments>2</slash:comments>
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		<title>Client feedback on a games based learning application</title>
		<link>http://www.thinkingworlds.com/blog/?p=706</link>
		<comments>http://www.thinkingworlds.com/blog/?p=706#comments</comments>
		<pubDate>Sun, 10 Apr 2011 13:31:28 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[Case Studies]]></category>
		<category><![CDATA[Rapid Sims]]></category>

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		<description><![CDATA[]]></description>
			<content:encoded><![CDATA[<p><iframe title="YouTube video player" width="480" height="390" src="http://www.youtube.com/embed/8pf1j7glJUI" frameborder="0" allowfullscreen></iframe></p>
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		<title>Is this really an innovative serious game that will change an industry?</title>
		<link>http://www.thinkingworlds.com/blog/?p=701</link>
		<comments>http://www.thinkingworlds.com/blog/?p=701#comments</comments>
		<pubDate>Fri, 08 Apr 2011 10:25:51 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Rapid Sims]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=701</guid>
		<description><![CDATA[Interplay Energy, in partnership with RESNET, used innovative 3D gaming technology to transform complex combustion safety certification into an immersive training environment. Does it really have the power to change an industry like the case study says? Read more&#8230;]]></description>
			<content:encoded><![CDATA[<p>Interplay Energy, in partnership with RESNET, used innovative 3D gaming technology to transform complex combustion safety certification into an immersive training environment.  Does it really have the power to change an industry like the case study says?</p>
<p><a href="http://www.caspianlearning.co.uk/company-news/how-was-a-complex-certification-exam-transformed-into-a-pioneering-new-3d-serious-game.htm">Read more&#8230;</a></p>
<p><center><iframe title="YouTube video player" width="560" height="349" src="http://www.youtube.com/embed/FNm51wLWP74" frameborder="0" allowfullscreen></iframe></center></p>
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		<title>iPad versus iPad2 speedtest on 3D large terrain</title>
		<link>http://www.thinkingworlds.com/blog/?p=695</link>
		<comments>http://www.thinkingworlds.com/blog/?p=695#comments</comments>
		<pubDate>Thu, 31 Mar 2011 13:39:32 +0000</pubDate>
		<dc:creator>chris</dc:creator>
				<category><![CDATA[iPad]]></category>
		<category><![CDATA[iPad2]]></category>
		<category><![CDATA[iPhone]]></category>
		<category><![CDATA[Mobile]]></category>
		<category><![CDATA[Rapid Sims]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=695</guid>
		<description><![CDATA[So two of our coders arrive at Caspian Central with shiny new iPad2&#8242;s. After much barracking from sceptical and frankly jealous fellow workers they decide to settle this with a speed test. They take a large and chunky VBS2 terrain, plus 8 high definition VBS2 animated characters and drop them into a scene. Publish using VBSworlds, and&#8230;&#8230; [...]]]></description>
			<content:encoded><![CDATA[<p>So two of our coders arrive at Caspian Central with shiny new iPad2&#8242;s. After much barracking from sceptical and frankly jealous fellow workers they decide to settle this with a speed test. They take a large and chunky VBS2 terrain, plus 8 high definition VBS2 animated characters and drop them into a scene. Publish using VBSworlds, and&#8230;&#8230;</p>
<p><iframe title="YouTube video player" width="540" height="410" src="http://www.youtube.com/embed/UnuRba2nLEA" frameborder="0" allowfullscreen></iframe></p>
<p>Wow, that is fast. Apple claim its about 9 times faster on graphics, and this looks pretty close to that. Very nice. I&#8217;d better join the queue.</p>
]]></content:encoded>
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		<slash:comments>3</slash:comments>
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		<title>The 3D Imperative &#8211; How and Why of Immersive Training</title>
		<link>http://www.thinkingworlds.com/blog/?p=688</link>
		<comments>http://www.thinkingworlds.com/blog/?p=688#comments</comments>
		<pubDate>Mon, 14 Feb 2011 10:27:50 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Rapid Sims]]></category>
		<category><![CDATA[Sim Design]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=688</guid>
		<description><![CDATA[Here&#8217;s a slidedeck from a recent presentation we ran taking a look at the &#8216;how and why&#8217; of immersive training. The 3D Imperative &#8211; How and Why of Immersive Training View more presentations from Caspianchris.]]></description>
			<content:encoded><![CDATA[<p>Here&#8217;s a slidedeck from a recent presentation we ran taking a look at the &#8216;how and why&#8217; of immersive training.</p>
<div style="padding-left:30px;">
<div style="width:425px" id="__ss_6894093"><strong style="display:block;margin:12px 0 4px"><a href="http://www.slideshare.net/Caspianchris/the-3d-imperative-how-and-why-of-immersive-training" title="The 3D Imperative - How and Why of Immersive Training">The 3D Imperative &#8211; How and Why of Immersive Training</a></strong><object id="__sse6894093" width="425" height="355"><param name="movie" value="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=3dimperative5-110211110008-phpapp01&#038;stripped_title=the-3d-imperative-how-and-why-of-immersive-training&#038;userName=Caspianchris" /><param name="allowFullScreen" value="true"/><param name="allowScriptAccess" value="always"/><embed name="__sse6894093" src="http://static.slidesharecdn.com/swf/ssplayer2.swf?doc=3dimperative5-110211110008-phpapp01&#038;stripped_title=the-3d-imperative-how-and-why-of-immersive-training&#038;userName=Caspianchris" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="355"></embed></object>
<div style="padding:5px 0 12px">View more <a href="http://www.slideshare.net/">presentations</a> from <a href="http://www.slideshare.net/Caspianchris">Caspianchris</a>.</div>
</div>
</div>
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			<wfw:commentRss>http://www.thinkingworlds.com/blog/?feed=rss2&#038;p=688</wfw:commentRss>
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		<title>Join Us For A State Of The Art Military Training Workshop</title>
		<link>http://www.thinkingworlds.com/blog/?p=684</link>
		<comments>http://www.thinkingworlds.com/blog/?p=684#comments</comments>
		<pubDate>Fri, 14 Jan 2011 00:14:37 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Technology News]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=684</guid>
		<description><![CDATA[Caspian Learning have been invited to run a half-day workshop session at SMi’s Joint Forces Simulation &#38; Training event. The workshop will highlight the growing need for more theatre responsive training solutions as well as give attendees the opportunity to experience the latest in theatre responsive training on handheld mobile devices such as iPads and [...]]]></description>
			<content:encoded><![CDATA[<p>Caspian Learning have been invited to run a half-day workshop session at SMi’s Joint Forces Simulation &amp; Training event.  The workshop will highlight the growing need for more theatre responsive training solutions as well as give attendees the opportunity to experience the latest in theatre responsive training on handheld mobile devices such as iPads and iPhones.</p>
<p>Chris Brannigan, Caspian Learning’s CTO will be heading the workshop.</p>
<p>If you’d like to attend the event or Caspian’s Training Workshop on the 24th, please send us an email to: lee.rushworth at caspianlearning.co.uk</p>
<p><a href="http://www.caspianlearning.co.uk/company-news/caspian-learning-to-deliver-state-of-the-art-military-training-workshop.htm">Read more on the Caspian Learning site</a></p>
]]></content:encoded>
			<wfw:commentRss>http://www.thinkingworlds.com/blog/?feed=rss2&#038;p=684</wfw:commentRss>
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		<item>
		<title>Game-changing Military Simulation Technology</title>
		<link>http://www.thinkingworlds.com/blog/?p=682</link>
		<comments>http://www.thinkingworlds.com/blog/?p=682#comments</comments>
		<pubDate>Fri, 19 Nov 2010 11:21:33 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Technology News]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=682</guid>
		<description><![CDATA[We&#8217;ve been at I/ITSEC for the last couple of years but this year, we&#8217;ve got something bigger and better than anything we&#8217;ve done in the past to show you. As some of you may have seen, we announced in May that we had formed a partnership with Bohemia Interactive Services the world&#8217;s foremost military serious [...]]]></description>
			<content:encoded><![CDATA[<p>We&#8217;ve been at <a href="http://www.iitsec.org">I/ITSEC</a> for the last couple of years but this year, we&#8217;ve got something bigger and better than anything we&#8217;ve done in the past to show you.  As some of you may have seen, we <a href="http://www.caspianlearning.co.uk/press-release/bohemia-interactive-and-caspian-learning-announce-industry-shaping-partnership.htm">announced in May that we had formed a partnership with Bohemia Interactive Services</a> the world&#8217;s foremost military serious games organisation and at I/ITSEC, you&#8217;ll get the chance to see the early fruits of some very hard labour.  Be prepared for some brand new technology with some brand new applications that will transform the development of military simulations.</p>
<p><span id="more-682"></span></p>
<p>So, if you&#8217;re going to the conference, make sure you don&#8217;t miss it and come and visit us at the Bohemia Interactive  stand at booth 1855.  We&#8217;d love the opportunity to meet up with you.</p>
<p>If you&#8217;d like to contact us before the event to make more formal arrangements, please feel free to <a href="http://www.caspianlearning.co.uk/contact-us-2">contact us</a> and we&#8217;ll do our best to suit.</p>
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			<wfw:commentRss>http://www.thinkingworlds.com/blog/?feed=rss2&#038;p=682</wfw:commentRss>
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		<item>
		<title>Do You Know Anyone Who Still Needs to be Convinced of the Benefits of Serious Games?</title>
		<link>http://www.thinkingworlds.com/blog/?p=675</link>
		<comments>http://www.thinkingworlds.com/blog/?p=675#comments</comments>
		<pubDate>Fri, 22 Oct 2010 09:29:50 +0000</pubDate>
		<dc:creator>Lee</dc:creator>
				<category><![CDATA[Research]]></category>
		<category><![CDATA[Technology News]]></category>
		<category><![CDATA[bersin]]></category>
		<category><![CDATA[convincing serious games]]></category>
		<category><![CDATA[education]]></category>
		<category><![CDATA[training]]></category>
		<category><![CDATA[webinars]]></category>

		<guid isPermaLink="false">http://www.thinkingworlds.com/blog/?p=675</guid>
		<description><![CDATA[Now&#8217;s your chance to help convince them with a free to attend webinar being ran by leading enterprise learning and research firm, Bersin &#038; Associates. On wednesday November 10th, David Mallon, Principal Analyst at Bersin &#038; Associates will be delivering a webinar session that anyone tentatively interested in immersive learning simulations or serious games for [...]]]></description>
			<content:encoded><![CDATA[<p>Now&#8217;s your chance to help convince them with a <strong><a href="https://www2.gotomeeting.com/register/188068322">free to attend</a></strong> webinar being ran by leading enterprise learning and research firm, <a href="http://www.bersin.com/">Bersin &#038; Associates</a>.  On wednesday November 10th, David Mallon, Principal Analyst at Bersin &#038; Associates will be delivering a webinar session that anyone tentatively interested in immersive learning simulations or serious games for learning should attend. </p>
<p><span id="more-675"></span><br />
Bersin &#038; Associates research clearly shows that the world of e-learning is evolving. Feedback from both e-learning creators and consumers is clear:  the lengthy page-turner is out.   In its place is a next generation of e-learning,  video; on-demand digital libraries; pre-recorded virtual classroom sessions; scenario-based learning, m-learning, AND the increasingly-mainstream use of 3-D simulations and serious games.</p>
<p>In this webinar, David Mallon, Principal Analyst for Bersin &#038; Associates, will discuss emerging uses of immersive simulations and games as well as new rapid tools that bring these approaches within reach of more and more organizations.  He will also discuss where these approaches can fit into a high-impact learning organization’s strategic business plans.    </p>
<p>Those attending this interactive webinar will come to better understand:</p>
<ul>
<li>Major trends in e-learning technology related to immersive simulation in learning;</li>
<li>Best practices based on actual uses of immersive simulation tools for e-learning by other organizations.</li>
</ul>
<p>The session is open to anyone and you can <a href="https://www2.gotomeeting.com/register/188068322">register here</a>.</p>
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