UK Navy Serious Game
Does what it says on the tin:
Maritime Warfare School: Weapons Engineering Round Immersive Learning Simulation
Develop an immersive learning simulation that exposes learners to a type 23 frigate and some of the core daily tasks that new and recent recruits will perform during their first visits out to sea.
MWS’s primary objectives for the simulation were to:
• Reduce the “shock” that learners experience during their first days on their assigned ship
• Improve speed-to-acceptable-performance in conducting a Weapons Engineering Health and Safety round on board a type 23 frigate
MWS intended to use the Caspian-produced simulation as proof-of-concept that:
• Immersive learning simulations (ILSs) can be produced quickly in comparison to traditional simulations and virtual scenarios
• ILSs can be delivered on standard PCs, yet still be immersive
• ILSs can be produced for a much lower cost than traditional simulations and virtual scenarios
• Such ILSs can produce statistically significant performance improvement dsfkjdfh
UK Navy Serious Game from Caspian Learning on Vimeo.