Computer games can take lessons to next level
Hats off to Thinking Worlds experts Learnit3d. Great write up of their work in the Time Educational Supplement:
Teachers might view the Xbox and online roleplay games as distractions from study, but new research suggests that a focus on games design could be just what pupils need
In just two years, the UK’s video games industry has dropped from third to sixth place in the global development rankings. And although the visual effects industry is still enjoying rapid growth, it is being forced to source talent from overseas because of skills shortages at home.
The fault lies in the shortcomings of an education system that does not understand the hi-tech industries’ needs, say the authors of Next Gen, a Government-commissioned report published in February.
Ian Livingstone and Alex Hope, key players in the computer games and film industry, say their report is “about re-directing existing resources to have the right mix of subjects to prepare our children for a digital world and its creative and commercial opportunities”.
Ian Livingstone co-founded Games Workshop, launched Dragons & Dungeons in Europe, and is a creative director of Eidos, which helped secure franchises in Europe for games Tomb Raider and Hitman. He is also chair of Skillset’s Games Skills Council.