Conversations

For discussing Thinking Worlds topics not covered in the other forums

Conversations

Postby Aybee » Thu Dec 31, 2009 12:54 pm

Since the new update, my characters stand up every time they speak. They didn't do that in the last version. Any chance of them staying seated next time? It's only a little thing, but I'm having to add several nodes to control what they do.
Aybee
 
Posts: 16
Joined: Tue Sep 15, 2009 6:04 pm

Re: Conversations

Postby Cjr » Mon Jan 11, 2010 1:19 pm

There are two nodes available for animating characters, "Play Animation" and "Set Idle Animation".

If the play animation node is being used the animation will be overridden when the player interacts with the character. If the Set idle animation node is used instead the character should remain sitting when interacted with.

Hope This helps.

Carl
Cjr
 
Posts: 14
Joined: Wed Aug 05, 2009 8:44 am


Return to General Thinking Worlds Discussion

Who is online

Users browsing this forum: No registered users and 1 guest

cron