More people are asking questions on how to export characters/envirnoments, or even install the plugin
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Ok, lets start with making sure the exporter is installed correctly, then move into your environment and character problems. Below are 4 videos, the first is for the plugin. Watch this – its really quick, it’ll make sure you are up and running.
http://www.thinkingworlds.com/downloads/videos/Art101_PluginInstall.zip
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Next, lets make sure you can export a sample object. Create a box, texture it with a single texture. Try and export it. Below are 3 videos on how to handle the 3 different types of 3d assets. Start with the object first.
http://www.thinkingworlds.com/downloads/videos/Art101_ObjectExport.zip
http://www.thinkingworlds.com/downloads/videos/Art101_EnvironmentExport.zip
http://www.thinkingworlds.com/downloads/videos/Art101_CharacterExport.zip
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Next, I have some training examples. Take the object to begin with, then export it, and test it. Then the environment. Lastly, try the character. If they all work, you can then dissect them – particularly the character. Use the same skeleton from this example – it will save you lots of time! The skeleton should be exactly as it is in this sample. You can add more bones, but you will run the risk of the exporter complaining.
http://www.thinkingworlds.com/downloads/art/Training%20Examples.zip
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I hope this helps. Thanks, Rob.
